﻿package com.sh.game.util
{

    public class DragImage extends Object
    {
        public var funcDic:Object;
        private static var _instance:DragImage;

        public function DragImage()
        {
            this.funcDic = new Object();
            return;
        }// end function

        public static function get instance() : DragImage
        {
            var _loc_1:* = _instance || new DragImage;
            _instance = _instance || new DragImage;
            return _loc_1;
        }// end function

    }
}
